Um jogo de tiro tático pioneiro, além de ser um marco nas adaptações de histórias em quadrinhos para videogames, Rogue Trooper® voltou, remasterizado e revitalizado em alta definição de verdade.
Enfrente o aclamado combate em uma explosiva experiência em terceira pessoa que vai contar uma estória nomeada ao BAFTA, repleta de traição e vingança nos confins da galáxia.
Você é o último Genetic Infantryman (GI). Criado para a guerra e traído por seus superiores no massacre de Quartz Zone, você vai explorar o campo de batalha como um esquadrão de um homem só, levando os biochips inteligentes de três soldados abatidos em seu fuzil, em sua mochila e em seu capacete.
Sua missão? Lutar nos desertos venenosos de Nu Earth, um planeta devastado por uma guerra apocalíptica sem fim, em busca do Traitor General… e da vingança!
Um clássico retorna com gráficos HD, materiais atualizados, iluminação dinâmica, geometria aprimorada, novos efeitos especiais e mais. Entre os novos recursos estão controles modernos, configurações de dificuldade adicionais e um sistema de proteção renovado.
Avance lutando por 13 enormes missões em uma campanha dinâmica, escrita pelo famoso autor Gordon Rennie. Lute contra o insidioso regime de Nort em locais icônicos dos quadrinhos do Rogue Trooper, incluindo Quartz Zone, Petrified Forest e Harpo’s Ferry.
COMBATE DE ÚLTIMA GERAÇÃO
Encare a clássica jogabilidade do Rogue Trooper®, uma combinação de ação furtiva, combate com sistema de proteção e cenários épicos. Cumpra os objetivos da maneira que preferir enquanto destrói soldados e veículos do Nort com Lazookas, explosivos, torres e mais.
Seus biochips não estão lá só para conversar com você, eles são sua vantagem tática! Gunnar transforma seu fuzil em um sentinela e reforça sua precisão durante a batalha. Helm oferece conselhos táticos e distrai inimigos. Bagman pode criar munição personalizada, recuperar peças, aprimorar armas e até instalar minas terrestres!
Teste suas habilidades no modo cooperativo online para 2 a 4 jogadores e reviva os eventos que antecederam a campanha principal. Defenda sua posição contra ondas de perigosos Norts na 'Fortaleza', ou lute até chegar à segurança no modo 'Progressivo'!
* O preço pode variar de acordo com a região, a loja e o formato selecionado.
O Rogue Trooper está de volta, melhor que nunca e já disponível para compra! Remasterizado e revitalizado em verdadeira alta definição, você poderá viver o aclamado combate e a ação explosiva desta estória nomeada a um BAFTA, que levará você aos confins da galáxia.
Use os links das lojas abaixo e compre o Rogue Trooper Redux agora!
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The main antagonists in Rogue Trooper Redux are the Norts. They are citizens of the Greater Nordland Republic, which is engaged in a galaxy-wide war with the Southern Cross Confederacy (commonly referred to as Southers). They want control of Nu Earth and will stop at nothing to destroy the opposing Souther forces. As Nu Earth has been ravaged by war the atmosphere is toxic forcing the Norts to have to wear protective breathing apparatus. Below are a list of enemies you will face during the campaign.
Nort Infantryman – The most common of the Nort forces you will come into contact with. Often seen in squadrons, these soldiers are pretty easy to dispatch, however they can overwhelm and their firepower is deceivingly harsh.
Nort Sergeant – Leading the infantrymen are their sergeants. They have increased armour and damage dealing abilities so are a lot more challenging to take out.
Sniper – Ranged enemy that can deal significant damage with his rifle. The best course of action in response to sniper fire is to seek refuge amongst the ruins of Nu-Earth and take him out with your own rifles capabilities.
EMP Trooper – An enemy capable of disabling Rogues equipment in temporary bursts by operating an EMP device. They usually keep their distance, but within range to cause significant frustration. They can often be found hiding on elevated points of the map and use cover to prevent themselves from getting taken out. A concise head shot can end this soldiers EMP barrage.
Hopper – A flying gunship that carries Nort soldier. The vehicle can deal massive amounts of damage with its front mounted chain gun so be wary and stand well clear.
Nort tactical armour – An armoured suit that can take and deal massive damage. Scrambler grenades are useful in slowing this machine down and allowing you to take shots at its cache.
Nort Heavy Support Armour – Much larger than Nort tactical armour. Can deal massive damage but is again exposed when hit with scrambler grenades.
The Traitor General – Former Souther military commander who gives Norts information about the Southers ultimately leading to the Quartz Zone Massacre. Rogues mission is mostly spent chasing the general down in order to get revenge for the mass murder of his comrades.
Your basic side arm. This deceivingly powerful gun can dispatch enemies in the instance your more devastating alternatives have been exhausted of ammo. This weapon never runs out of clips so feel free to blast away to your hearts content!
Standard issue for all GI's.
This gun has two firing modes:
- Close range, burst fire for dispatching multiple enemies.
- Long range for taking out ranged enemies.
- Make good use out of the auto aim function as it helps focus damage on enemy Norts.
- Continually check for upgrades as enemy units get progressively more diffiuclt to deal with.
- Aim for the head as damage is significantly increased, particulalrly in snipe mode.
Your assault/sniper rifle combo is particularly useful when dispatching multiple enemies, especially when Gunnars chip is added to include auto targeting. The sniper capabilities aid in the ranged offensive against the Norts. Sniper bullets pack a major punch and can one shot Norts with a precise head shot.
Your rifle also has silencer capabilities which enable you to take out targets without alerting other enemy units.
A powerful, close ranged upgrade to your GI rifle. This add on can deal massive, one shot damage to enemies at close range. Ideal for close quarter combat.
Mines are designed to ambush the enemy. They can be placed in doorways and narrow walkways to catch covert insurgents out. These can also be used to blow up valves and control panels.
- Place Micro-mines behind you in the event you are flanked.
Standard issue fragmentations explosive grenade. Particularly useful for clearing larger groups of enemies.
These act as stun explosives that can disable Nort tactical armour and heavy support armour that may prove difficult when using lighter damage weapons.
Fire grenades that upon impact can engulf enemies in flames and cause massive damage.
Explosives that can attach to targets and prevent them from escaping the blast.
This upgrade to you rifle allows you to fire mortar round over the heads of you enemies and deal massive damage. This modification is particularly useful in dealing with heavily armoured vehicles.
- Aim just above the head of groups of Norts and watch as the rounds drop and spread causing major damage.
- Make sure to select in the instance you are up against Nort Tactical armour. The range of the mortar gives you distance from the enemy whilst being able to delivery a hammer blow to your opponent.
This powerful upgrade acts like your very own, hand held Emplacement. Once locked on it fires a devastating rocket that deals huge damage to enemies. The Sammy is perfect for taking out hoppers and heavily armoured enemies.
This powerful weapon delivers massive damage to enemies at close range. The beam travels through multiple enemies at once if they are close to each other. Whilst not effective at close range, it is lethal in close quarter combat.
In the course of your campaign you will come into contact with other
weapons, separate to your standard issue weapons. You can comandeer
high powered fixed position machine gun posts to take out multiple
enemies. Be wary that machine guns can overheat if fire is held too
long. These weapons can also be used to take down grounded Hoppers.
The best weapons for aerial units are Flak Cannons which deliver
massive firepower. These are again grounded, static units that you
will use in the instance you need to tackle flying units.
Hellfire cannons are huge guns capable of destroying submarines. They can be found on coastlines and deal the heaviest damage of any of the weapons you will use. You will on occasion liberate Lazooka's from enemy units which you will use to wipe out Blackmare tanks.
In mission two you gain the ability to cultivate scrap and use it to craft useful items such as ammo and other upgrades. Scrap can be farmed by looting the corpes of your enemies and by finding larger caches hidden around the map.
Don't wait. Cultivate!
It can be very easy to forget to loot enemies as you come in to contact with hordes or Norts throughout the campaign. Making sure to clear sections of the map first before farming their bodies for scrap is a recommended tactic as doing so under fire can be troublesome. The rate of fire associated with the GI rifle can mean running out of ammo quite quickly so making sure you have enough scrap to covert into bullets at all times is essential.
Make sure to explore all areas of the map as large caches of scrap can often be found in hidden sections of the landscape.
Bagmans words of wisdom
You will prompted throughout the campaign by Bagman when upgrades are available to you. If you have been proactive in picking up scrap you should be able to upgrade quicker, therefore having increasingly powerful equipment at your disposal.
- Bagman's upgrade level determines how many clips you can carry.
- Salvage cost is how much salvage it takes to manufacture a clip.
Salvage Cost increases on Hard and Massacre
Key tips for crafting scrap:
- Loot EVERY enemy you dispatch in order to have enough scrap to craft with.
- Make med kits and your GI rifle a priority as you will use them the most.
- Keep checking for upgrades, they will benefit you massively against tougher enemies later in the campaign.
Kit da Imprensa
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